@startuml
sprite $elephant [48x48/16] {
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}


!define GOV_ELEPHANT(_alias) ENTITY(rectangle,black,elephant,_alias,GOV ELEPHANT)
!define GOV_ELEPHANT(_alias, _label) ENTITY(rectangle,black,elephant,_label, _alias,GOV ELEPHANT)
!define GOV_ELEPHANT(_alias, _label, _shape) ENTITY(_shape,black,elephant,_label, _alias,GOV ELEPHANT)
!define GOV_ELEPHANT(_alias, _label, _shape, _color) ENTITY(_shape,_color,elephant,_label, _alias,GOV ELEPHANT)
skinparam folderBackgroundColor<<GOV ELEPHANT>> White
@enduml